#ifdef WIN32
#	include <windows.h>
#endif

#include "Game.hpp"

#ifdef WIN32
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
#else
int main(int argc, char *argv[])
#endif
{

	TheEmpires::Game* game		= new TheEmpires::Game();

	if(game)
	{
		game->SetWindow(640, 480, "The Empires");
		game->Loop();
		delete game;
	}

	return EXIT_SUCCESS;

}
